Build 12 Augmented Reality (AR) apps with Unity & Vuforia

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最佳卖家|视频:AVC 1280x720|音频:AAC 48KHz 2ch|持续时间:12小时|Lec:114|4.26GB|体裁:e.|Language:.|Sub:.

使用Unity和VuFuia开发12个增强现实(AR)应用程序。


你会学到什么

理解增强现实的不同形式及其应用

了解虚拟现实与增强现实的基本区别

为Android和iPhone从头开始构建11个增强现实应用程序

学生将通过编写C语言编写代码创建AR应用程序

增强现实中的最佳实践


要求

Windows或MAC计算机系统

Android智能手机还是iPhone

基本的编程知识会有很大帮助


描述

对增强现实感兴趣,你来到了正确的地方。学习构建全功能增强现实应用程序所需的基础知识和编程技术。对于这个课程,你需要一个Android智能手机或iPhone。


那么什么是增强现实呢?


根据Wikipedia的说法,增强现实(AR)是物理真实世界环境的直接或间接的实时视图,其元素通过计算机生成或提取的真实世界感觉输入(如声音、视频、图形或GPS数据)“增强”。


在增强的再现中,真实的视图被计算机修改(在这种情况下是智能手机)。增强现实增强了一个人对现实的感知,而虚拟现实用模拟现实代替了现实世界。增强技术基本上是实时执行的,


Eg:在体育赛事的现场视频中显示现场得分和统计数据


增强现实的力量


我在2015观看了增强现实后,观看了一个增强现实书籍的视频。我着迷于知道这样的技术确实存在。所以我开始研究不同的增强现实平台。Vuforia平台看起来很有前途,因为世界各地的开发人员都使用Vuforia开发增强现实应用程序。


Pokimon围棋游戏是增强现实的最好例子。除此之外,增强现实应用扩展到教育、商业、建筑、卫生工业、家居装饰和移动游戏等广泛的主题。


课程内容与概述


这门课程是为有兴趣创造增强现实应用的学生而设计的。不需要任何编码经验;您只需要一个Android或iOS设备来测试您的增强现实应用程序。我们将从统一的基础、C平台开始,然后转向更高的主题。


增强现实的介绍与基础


在第一节中,你将首先了解什么是增强现实?接下来我们将介绍四种不同的增强现实技术及其应用。之后,我将解释什么是虚拟现实,以及增强现实(AR)和虚拟现实(VR)的区别。


团结基础


在理解了增强现实之后,接下来我们将了解Unity的基本知识,因为Unity是我们用于构建增强现实应用程序的主要软件。


增强现实(ARONE)应用


ARONE是您将要创建的第一个增强现实应用程序。在这个应用程序中你会


创建VuFura帐户

创建AR应用程序的许可证密钥

将图像作为图像目标上传

理解VuFuria图像识别系统

Vuforia版本62.10中的白图像问题解决方案

从统一资产商店下载3D模型

将三维模型放置在图像目标的顶部

从VuFura下载ARONE应用程序数据库并在Unity内部激活它

为Android和iOS构建这个应用程序

增强现实图书(ARBooT)应用


在ARBooD应用程序中,我们将首先创建几英寸草图英寸绘图书。接下来,我们将从资产存储下载一些3D模型,并将3D模型投影到每个图像目标的顶部。


像ARBOOK这样的应用可以在学校和大学里实现,以便以一种有趣和更简单的方式教授复杂的学科。


虚拟按钮与增强现实名片(ARBoeCART)


在本节中,我将首先解释Vuforia中虚拟按钮的概念以及使用虚拟按钮时应考虑的六个重要因素。


接下来,您将创建一个名为Augmented.tyVirtualButton的简单虚拟按钮应用程序,在该应用程序中,您将了解使用虚拟按钮所需的重要功能和接口。


在AvValuButp应用程序之后,我们将创建和Ac商务卡。在ARBooCad应用程序中,您将首先在图像目标的顶部放置多个虚拟按钮。接下来,我将向您展示如何在Unity中播放视频文件,然后,当按下特定视频的虚拟按钮时,我们将编写一个C#脚本来播放特定视频


因此,在解释了课程内容之后,我希望能在这个增强现实课程中看到你。


谁是目标受众?

对构建增强现实应用程序的C#编程感兴趣的计算机编程学生

统一发展BESTSELLER | Video: AVC 1280x720 | Audio: AAC 48KHz 2ch | Duration: 12 Hours | Lec: 114 | 4.26 GB | Genre: eLearning | Language: English | Sub: English
Develop 12 Augmented Reality (AR) applications using Unity & Vuforia.

What you'll learn
Understand different forms of Augmented Reality and their applications
Understand the basic difference between Virtual Reality & Augmented Reality
Build 11 Augmented Reality Apps from scratch for Android & iPhone
Students will create AR apps by writing codes in C# programming language
Best practices in Augmented Reality

Requirements
A Windows or Mac Computer system
Android SmartPhone or an iPhone
Basic programming knowledge will be of Great help

Description
Curious about Augmented Reality, You have come to the right place. Learn the basics fundamentals and programming techniques required for building fully functional Augmented Reality Apps. For this course you will need an Android Smartphone or iPhone.

So what is Augmented Reality?

According to Wikipedia, Augmented reality (AR) is a live direct or indirect view of a physical, real-world environment whose elements are "augmented" by computer-generated or extracted real-world sensory input such as sound, video, graphics or GPS data.

In Augmented Reallity the real view is modified by a computer (Smartphone in this case). Augmented reality enhances one’s current perception of reality, whereas in contrast, virtual reality replaces the real world with a simulated one. Augmentation techniques are basically performed in real time,

Eg : Displaying live scores and statistics inside a live video of a sporting event

Power of Augmented Reality

I came across Augmented Reality in 2015 after watching a video of Augmented Reality Book. I was fascinated to know that such technology actually exists. So I started researching on different Augmented Reality platform. Vuforia platform seemed very promising as developers all over the World have used Vuforia for developing Augmented Reality apps.

Pokemon Go game is the best example of Augmented Reality. Other than that Augmented Reality apps expand over a wide range of topics from Education, Business, Architecture, Health Industry, Home Decoration and obviously mobile gaming.

Course Content and Overview

This course is designed for students interested in creating Augmented Reality apps. No coding experience is required; all you need is an Android or iOS device for testing your Augmented Reality apps. We will start from basics of Unity, C# platform and then move to higher topics

Intro & Basics of Augmented Reality

In the first section you will first understand as to what is Augmented Reality? Next we will look at the four different augmented reality techniques and its application. After this I will explain you what is Virtual Reality and the differences between Augmented Reality (AR) & Virtual Reality (VR)

Basics of Unity

After understanding Augmented Reality next we will look at the basics of Unity as Unity is the main software which we will use for building Augmented Reality apps.

Augmented Reality One (ARONE) application

ARONE is the first Augmented Reality Application which you are going to create. In this app you will

Create Vuforia account
Create License Key for the AR app
Upload an Image as Image Target
Understand Vuforia Image Recognition system
Solution to White ImageTarget problem in Vuforia version 6.2.10
Download 3D model from Unity Asset Store
Place 3D Model on top of Image Target
Download ARONE app database from Vuforia and activate it inside Unity
Build this app for Android & Ios
Augmented Reality Book (ARBOOK) application

In the ARBook application we will first create few sketches inches a drawing book. Next we will download some 3D Models from the asset store and project the 3D Model on top of each image target.

Application like ARBOOK can be implemented in Schools & Colleges for teaching complicated subjects in a fun and easier way.

Virtual Button & Augmented Reality Business Card (ARBusinessCard)

In this section I will explain first explain you the concept of Virtual Button in Vuforia and the six important factors that should be considered while working with Virtual Button.

Next you will create a simple Virtual Button app called AugmentedRealityVirtualButton in which you will understand the important function & interface that are required for working with Virtual Button.

After the ARVirtualButton app we will then create and ARBusinessCard. In the ARBusinessCard app you will first place multiple virtual buttons on top of an Image Target. Next I will show you how to play video file inside Unity, After this we will write a C# script to play a particular video when the virtual button for a particular video is pressed

So after explaining you the course content I hope to see you inside this Augmented Reality course

Who is the target audience?
Computer programming students interested in C# programming for building Augmented Reality applications
Unity Developers interested in Augmented Reality platforms
Anyone who wants to develop their own AR Applications

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