Parallel-friendly Rigging in Maya 2018

分类栏目:Maya教程

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Duration 1h 44m Project Files Included MP4


Parallel-friendly Rigging in Maya 2018


Info:

Parallel Evaluation mode was first introduced in Maya 2016 to increase animation performance through parallel processing and GPU acceleration. Maya 2018 continues to enhance parallel performance with various improvements, including the expansion of GPU supported nodes. In this course, Parallel-friendly Rigging in Maya 2018, you’ll learn Parallel Evaluation, build a parallel-friendly rig, and provide performance debugging techniques. First, you’ll discover how Maya’s Parallel Evaluation is computed in comparison to DG Evaluation. Next, you’ll learn to apply knowledge into prototyping a parallel-friendly rig. Finally, you’ll explore some performance debugging techniques. By the end of this course, you’ll have a better understanding of Parallel Rigging. Software required: Maya 2018.

持续时间1h 44m项目文件包括MP4


平行友好索具在玛雅2018


信息:

在玛雅2016中首次引入并行评估模式,通过并行处理和GPU加速来提高动画性能。玛雅2018继续通过各种改进提高并行性能,包括扩展GPU支持的节点。在这个过程中,并行友好索具在玛雅2018,你将学习并行评估,建立一个并行友好钻机,并提供性能调试技术。首先,您将发现玛雅的并行评估是如何与DG评估相比的。接下来,您将学习如何将知识应用到并行友好平台的原型设计中。最后,您将探索一些性能调试技术。到本课程结束时,您将对平行索具有更好的理解。软件要求:玛雅2018。


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